LUCAS
LUCAS
LUCAS
WANG
WANG
WANG
game producer • ux designer • project management
game producer • ux designer • project management
game producer • ux designer • project management
Hey there, I’m Lucas!
Hey there, I’m Lucas!
Hey there,
I’m Lucas!
I'm a designer + creative director
passionate about creating experiences that bring people together.
I'm a designer + creative director
passionate about creating experiences that bring people together.
I'm a designer + creative director
passionate about creating experiences that bring people together.



FEATURED PROJECTS
FEATURED PROJECTS
Studio Blocket
A small games studio that I co-founded with my friend Ruby. Worked on design, production, marketing, and logistics.

Studio Blocket
Led a 6-week game development sprint with five developers and artists.

Studio Blocket
A small games studio that I co-founded with my friend Ruby. Worked on design, production, marketing, and logistics.

Chalk Talk
Collaborated with the City of Davis to design an installation that fosters community.

Sling Fighter
Led a 6-week game development sprint with five developers and artists.

Sling Fighter
Led a 6-week game development sprint with five developers and artists.

Studio Blocket
A small games studio that I co-founded with my friend Ruby. Worked on design, production, marketing, and logistics.

Studio Blocket
A small games studio that I co-founded with my friend Ruby. Worked on design, production, marketing, and logistics.

Chalk Talk
Collaborated with the City of Davis to design an installation that fosters community.

Sling Fighter
Led a 6-week game development sprint with five developers and artists.

Sling Fighter
Led a 6-week game development sprint with five developers and artists.

Studio Blocket
Led a 6-week game development sprint with five developers and artists.

Studio Blocket
A small games studio that I co-founded with my friend Ruby. Worked on design, production, marketing, and logistics.

Chalk Talk
Collaborated with the City of Davis to design an installation that fosters community.

Sling Fighter
Led a 6-week game development sprint with five developers and artists.

Sling Fighter
Led a 6-week game development sprint with five developers and artists.

Why choose me?
Why choose me?
A human-centered approach
A human-centered approach
A human-centered approach
Technical and business background
Technical and business background
Technical and business background
Team Player (and Leader!)
Team Player (and Leader!)
Team Player (and Leader!)
MORE PROJECTS
MORE PROJECTS
MORE PROJECTS
Lucas Wang 2025 ©


